|
Mercenaries
|
| Hireling |
Subtype |
Skills |
Price |
|
Rogue Scout
|
Elemental
|
Immolation Arrow, Freezing Arrow, Lightning Arrow, Inner
Sight, Sharpened Focus, Pierce
|
Low
|
|
Rogue Scout
|
Physical
|
Multiple Shot, Tornado Shot, Legendary Arrow, Inner Sight,
Sharpened Focus, Pierce
|
Medium
|
|
Desert Mercenary
|
Comb - Normal
|
Might, Fend, Spearstorm, Dance of Death
|
Low
|
|
Desert Mercenary
|
Def - Normal
|
Prayer, Fend, Concentrate, Dance of Death
|
Medium
|
|
Desert Mercenary
|
Off - Normal
|
Holy Fire, Zeal, Vengeance, Judgement
|
High
|
|
Desert Mercenary
|
Comb - Nightmare
|
Fanaticism, Fend, Spearstorm, Dance of
Death
|
Low
|
|
Desert Mercenary
|
Def - Nightmare
|
Meditation, Zeal, Concentrate, Dance of
Death
|
Medium
|
|
Desert Mercenary
|
Off - Nightmare
|
Holy Freeze, Zeal, Vengeance, Judgement
|
High
|
|
Desert Mercenary
|
Comb - Hell
|
Conviction, Zeal, Vengeance, Judgement
|
Low
|
|
Desert Mercenary
|
Def - Hell
|
Vigor, Fend, Concentrate, Dance of Death
|
Medium
|
|
Desert Mercenary
|
Off - Hell
|
Holy Shock, Fend, Spearstorm, Dance of
Death
|
High
|
|
Eastern Sorcerer
|
Fire
|
Fire Damage Aura, Firestorm, Volcano,
Flameburst
|
Low
|
|
Eastern Sorcerer
|
Cold
|
Cold Damage Aura, Whirlpool, Monsoon,
Frozen Blast
|
Medium
|
|
Eastern Sorcerer
|
Lightning
|
Lightning Damage Aura, Zap, Conduit, Storm Nexus
|
High
|
|
Barbarian
|
Defensive
|
Shout, Battle Command, Battle Orders, Stun,
Concentrate
|
Medium
|
|
Barbarian
|
Offensive
|
Howl, Battle Command, Ancients' Presence,
Berserk, Concentrate
|
High
|
|
Oskills
|
| Skill |
Description |
|
Arrow, Fire/Cold/Lightning/Magic Enhanced Arrow
|
A simple arrow that deals 100% weapon damage and that cannot
pierce. The elemental enhanced variants convert 100% of physical damage to the corresponding
damage type.
|
|
Axe Throw, Fire/Cold/Lightning/Magic Enhanced Axe
|
A simple axe that deals 100% weapon damage and that cannot
pierce. The elemental enhanced variants convert 100% of physical damage to the corresponding
damage type.
|
|
Fire/Cold/Lightning/Poison/Magic/Wind Surge
|
A small area of effect instant spell damage
skill. Each skill gets synergy bonuses from all spells of their attuned element (e.g. Fire Surge
gets synergy bonuses from all direct damage fire spells, like Flameburst or Volcano). Unlike
other procs, those inherit the bonus damage from crossbows.
|
|
Fire/Cold/Lightning/Magic/Wind Brand
|
A skill that attaches a brand to the target
enemy and deals 100% weapon damage converted to the respective element after a delay of 0.4
seconds.
|
|
Fire/Cold/Lightning/Magic/Non-Elemental Spike Nova
|
A skill that releases a 100% weapon damage converted to the
respective element 64 spikes nova.
|
|
Time Lapse
|
A skill that simply heals the user when it
procs / is casted. Level = % heal (e.g. level 10 = 10% heal of max life).
|
|
Super Nova
|
A 150% weapon damage converted to lightning
damage screen wide area of effect nova that also deals flat lightning damage which scales with
all
of your lightning skills that deal direct damage and knockbacks all enemies.
|
|
Spirit of Nature Mastery
|
A passive skill granting 1% physical resist
and 5% life (additive with feral mastery bonus) per level.
|
|
Warm Up
|
A buff that grants 2% attack speed, 2% movement speed, 2%
cast speed, 10% mana regen per level. Also regenerates life equal to ~10 life per second per
level.
|
|
Blades of Ice/Claws of Thunder/Fists of Fire Discharge
|
Procs that discharge a simulated 3 charges charge up skill
when they proc. They take the same synergies as the regular skills. Unlike the Physical finisher
discharge procs, those take the level of the proc itself rather than the learned skill.
|
|
Fire/Cold/Lightning Damage Aura
|
Aura that grants 5% specific Spell Damage to affected party
members per level.
|
|
Fire/Cold/Lightning Pierce Aura
|
Aura that lowers the resistances to the specific element of
nearby enemies by 1% per level.
|
|
Dragon Fury/Execute Discharge
|
This comes as a proc on items and when it procs, you get a
fully charged, current level (skill level learned, not proc level) Dragon Fury/Execute
discharged on the enemy.
|
|
Trophy of Physical Damage
|
A buff that grants 800% Enhanced Damage and 50-100 Physical
Damage to Attacks. Lasts 20 seconds.
|
|
Trophy of Speed
|
A buff that grants 150% Movement Speed, 50% Attack Speed,
100% Faster Cast Rate, 100% Faster Block Rate and 100% Faster Hit Recovery. Lasts 20 seconds.
|
|
Trophy of Spell Damage
|
A buff that grants 300% Spell Damage. Lasts 20 seconds.
|
|
Trophy of Sustenance
|
A buff that grants 150% Increased Maximum Life and Mana.
Lasts 20 seconds.
|
|
Trophy of Resistances
|
A buff that grants 100% Elemental and Poison Resistances and
50% Physical and Magic Resistances. Lasts 20 seconds.
|
|
Trophy of Stats
|
A buff that grants 150 to All Attributes. Lasts 20 seconds.
|
|
Trophy of Skills
|
A buff that grants 10 to All Skills. Lasts 20 seconds.
|
|
Delirium
|
A buff that grants 50% Bonus to All Attributes, 15 Life on Striking and Curse Immunity (does NOT clear present curses) for 4 seconds.
|